Method Player:SetCriteriaProgress [-] [+]

Adds the given amount of the specified criteria id to the player's achievement counter.

enum ProgressType
{
    PROGRESS_SET = 0,
    PROGRESS_ACCUMULATE = 1,
    PROGRESS_HIGHEST = 2
};

Synopsis

Player:SetCriteriaProgress( criteriaId )

Player:SetCriteriaProgress( criteriaId, count )

Player:SetCriteriaProgress( criteriaId, count, progressType )

Arguments

number criteriaId

Id of the achievement criteria.

Valid numbers: integers from 0 to 4,294,967,295.

number count (1)

Amount to add.

Valid numbers: integers from 0 to 4,294,967,295.

ProgressType progressType (PROGRESS_ACCUMULATE)

Criteria progress type.

Returns

Nothing.

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