Method Player:SetCriteriaProgress [-] [+]
Adds the given amount of the specified criteria id to the player's achievement counter.
enum ProgressType
{
PROGRESS_SET = 0,
PROGRESS_ACCUMULATE = 1,
PROGRESS_HIGHEST = 2
};
Synopsis
Player:SetCriteriaProgress( criteriaId )
Player:SetCriteriaProgress( criteriaId, count )
Player:SetCriteriaProgress( criteriaId, count, progressType )
Arguments
number criteriaIdId of the achievement criteria.
Valid numbers: integers from 0 to 4,294,967,295.
number count (1)Amount to add.
Valid numbers: integers from 0 to 4,294,967,295.
ProgressType progressType (PROGRESS_ACCUMULATE)Criteria progress type.
Returns
Nothing.