Method GameObject:GetOwner [-] [+]
Returns the GameObject's owner.
Synopsis
owner = GameObject:GetOwner()
Arguments
None.
Returns
Unit owner- See method description.
Returns the GameObject's owner.
owner = GameObject:GetOwner()
None.
Unit owner
Prefix searches with a type followed by a colon (e.g.
fn:) to restrict the search to a given type.
Accepted types are: fn, mod,
struct (or str), enum,
trait, typedef (or
tdef).