# Method Player:SetCriteriaProgress [-] [+]

Adds the given amount of the specified criteria id to the player's achievement counter.

    enum ProgressType
    {
        PROGRESS_SET = 0,
        PROGRESS_ACCUMULATE = 1,
        PROGRESS_HIGHEST = 2
    };

## Synopsis

`Player:SetCriteriaProgress( criteriaId )`

`Player:SetCriteriaProgress( criteriaId, count )`

`Player:SetCriteriaProgress( criteriaId, count, progressType )`

## Arguments

`number criteriaId`

  Id of the achievement criteria.

  Valid numbers: integers from 0 to 4,294,967,295.

`number count (1)`

  Amount to add.

  Valid numbers: integers from 0 to 4,294,967,295.

`ProgressType progressType (PROGRESS_ACCUMULATE)`

  Criteria progress type.

## Returns

Nothing.

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