# Method Player:SendEquipError [-] [+]

Sends equipment error to the Player

    enum InventoryResult
    {
        EQUIP_ERR_OK                                 = 0,
        EQUIP_ERR_CANT_EQUIP_LEVEL_I                 = 1,
        EQUIP_ERR_CANT_EQUIP_SKILL                   = 2,
        EQUIP_ERR_ITEM_DOESNT_GO_TO_SLOT             = 3,
        EQUIP_ERR_BAG_FULL                           = 4,
        EQUIP_ERR_NONEMPTY_BAG_OVER_OTHER_BAG        = 5,
        EQUIP_ERR_CANT_TRADE_EQUIP_BAGS              = 6,
        EQUIP_ERR_ONLY_AMMO_CAN_GO_HERE              = 7,
        EQUIP_ERR_NO_REQUIRED_PROFICIENCY            = 8,
        EQUIP_ERR_NO_EQUIPMENT_SLOT_AVAILABLE        = 9,
        EQUIP_ERR_YOU_CAN_NEVER_USE_THAT_ITEM        = 10,
        EQUIP_ERR_YOU_CAN_NEVER_USE_THAT_ITEM2       = 11,
        EQUIP_ERR_NO_EQUIPMENT_SLOT_AVAILABLE2       = 12,
        EQUIP_ERR_CANT_EQUIP_WITH_TWOHANDED          = 13,
        EQUIP_ERR_CANT_DUAL_WIELD                    = 14,
        EQUIP_ERR_ITEM_DOESNT_GO_INTO_BAG            = 15,
        EQUIP_ERR_ITEM_DOESNT_GO_INTO_BAG2           = 16,
        EQUIP_ERR_CANT_CARRY_MORE_OF_THIS            = 17,
        EQUIP_ERR_NO_EQUIPMENT_SLOT_AVAILABLE3       = 18,
        EQUIP_ERR_ITEM_CANT_STACK                    = 19,
        EQUIP_ERR_ITEM_CANT_BE_EQUIPPED              = 20,
        EQUIP_ERR_ITEMS_CANT_BE_SWAPPED              = 21,
        EQUIP_ERR_SLOT_IS_EMPTY                      = 22,
        EQUIP_ERR_ITEM_NOT_FOUND                     = 23,
        EQUIP_ERR_CANT_DROP_SOULBOUND                = 24,
        EQUIP_ERR_OUT_OF_RANGE                       = 25,
        EQUIP_ERR_TRIED_TO_SPLIT_MORE_THAN_COUNT     = 26,
        EQUIP_ERR_COULDNT_SPLIT_ITEMS                = 27,
        EQUIP_ERR_MISSING_REAGENT                    = 28,
        EQUIP_ERR_NOT_ENOUGH_MONEY                   = 29,
        EQUIP_ERR_NOT_A_BAG                          = 30,
        EQUIP_ERR_CAN_ONLY_DO_WITH_EMPTY_BAGS        = 31,
        EQUIP_ERR_DONT_OWN_THAT_ITEM                 = 32,
        EQUIP_ERR_CAN_EQUIP_ONLY1_QUIVER             = 33,
        EQUIP_ERR_MUST_PURCHASE_THAT_BAG_SLOT        = 34,
        EQUIP_ERR_TOO_FAR_AWAY_FROM_BANK             = 35,
        EQUIP_ERR_ITEM_LOCKED                        = 36,
        EQUIP_ERR_YOU_ARE_STUNNED                    = 37,
        EQUIP_ERR_YOU_ARE_DEAD                       = 38,
        EQUIP_ERR_CANT_DO_RIGHT_NOW                  = 39,
        EQUIP_ERR_INT_BAG_ERROR                      = 40,
        EQUIP_ERR_CAN_EQUIP_ONLY1_BOLT               = 41,
        EQUIP_ERR_CAN_EQUIP_ONLY1_AMMOPOUCH          = 42,
        EQUIP_ERR_STACKABLE_CANT_BE_WRAPPED          = 43,
        EQUIP_ERR_EQUIPPED_CANT_BE_WRAPPED           = 44,
        EQUIP_ERR_WRAPPED_CANT_BE_WRAPPED            = 45,
        EQUIP_ERR_BOUND_CANT_BE_WRAPPED              = 46,
        EQUIP_ERR_UNIQUE_CANT_BE_WRAPPED             = 47,
        EQUIP_ERR_BAGS_CANT_BE_WRAPPED               = 48,
        EQUIP_ERR_ALREADY_LOOTED                     = 49,
        EQUIP_ERR_INVENTORY_FULL                     = 50,
        EQUIP_ERR_BANK_FULL                          = 51,
        EQUIP_ERR_ITEM_IS_CURRENTLY_SOLD_OUT         = 52,
        EQUIP_ERR_BAG_FULL3                          = 53,
        EQUIP_ERR_ITEM_NOT_FOUND2                    = 54,
        EQUIP_ERR_ITEM_CANT_STACK2                   = 55,
        EQUIP_ERR_BAG_FULL4                          = 56,
        EQUIP_ERR_ITEM_SOLD_OUT                      = 57,
        EQUIP_ERR_OBJECT_IS_BUSY                     = 58,
        EQUIP_ERR_NONE                               = 59,
        EQUIP_ERR_NOT_IN_COMBAT                      = 60,
        EQUIP_ERR_NOT_WHILE_DISARMED                 = 61,
        EQUIP_ERR_BAG_FULL6                          = 62,
        EQUIP_ERR_CANT_EQUIP_RANK                    = 63,
        EQUIP_ERR_CANT_EQUIP_REPUTATION              = 64,
        EQUIP_ERR_TOO_MANY_SPECIAL_BAGS              = 65,
        EQUIP_ERR_LOOT_CANT_LOOT_THAT_NOW            = 66,
        EQUIP_ERR_ITEM_UNIQUE_EQUIPABLE              = 67,
        EQUIP_ERR_VENDOR_MISSING_TURNINS             = 68,
        EQUIP_ERR_NOT_ENOUGH_HONOR_POINTS            = 69,
        EQUIP_ERR_NOT_ENOUGH_ARENA_POINTS            = 70,
        EQUIP_ERR_ITEM_MAX_COUNT_SOCKETED            = 71,
        EQUIP_ERR_MAIL_BOUND_ITEM                    = 72,
        EQUIP_ERR_NO_SPLIT_WHILE_PROSPECTING         = 73,
        EQUIP_ERR_ITEM_MAX_COUNT_EQUIPPED_SOCKETED   = 75,
        EQUIP_ERR_ITEM_UNIQUE_EQUIPPABLE_SOCKETED    = 76,
        EQUIP_ERR_TOO_MUCH_GOLD                      = 77,
        EQUIP_ERR_NOT_DURING_ARENA_MATCH             = 78,
        EQUIP_ERR_CANNOT_TRADE_THAT                  = 79,
        EQUIP_ERR_PERSONAL_ARENA_RATING_TOO_LOW      = 80,
        EQUIP_ERR_EVENT_AUTOEQUIP_BIND_CONFIRM       = 81,
        EQUIP_ERR_ARTEFACTS_ONLY_FOR_OWN_CHARACTERS  = 82,
        EQUIP_ERR_DONT_REPORT                        = 83,
        EQUIP_ERR_ITEM_MAX_LIMIT_CATEGORY_COUNT_EXCEEDED = 84,
        EQUIP_ERR_ITEM_MAX_LIMIT_CATEGORY_SOCKETED_EXCEEDED = 85,
        EQUIP_ERR_SCALING_STAT_ITEM_LEVEL_EXCEEDED   = 86,
        EQUIP_ERR_PURCHASE_LEVEL_TOO_LOW             = 87,
        EQUIP_ERR_CANT_EQUIP_NEED_TALENT             = 88,
        EQUIP_ERR_ITEM_MAX_LIMIT_CATEGORY_EQUIPPED_EXCEEDED = 89
    };

## Synopsis

`Player:SendEquipError( result, item )`

## Arguments

`InventoryResult result`
  See method description.

`Item item`
  See method description.

## Returns

Nothing.

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