# Method Creature:GetCreatureFamily [-] [+]

Returns the Creature's creature family ID (enumerated in CreatureFamily.dbc).

    enum CreatureFamily
    {
        CREATURE_FAMILY_NONE                = 0,    // TrinityCore only
        CREATURE_FAMILY_WOLF                = 1,
        CREATURE_FAMILY_CAT                 = 2,
        CREATURE_FAMILY_SPIDER              = 3,
        CREATURE_FAMILY_BEAR                = 4,
        CREATURE_FAMILY_BOAR                = 5,
        CREATURE_FAMILY_CROCOLISK           = 6,
        CREATURE_FAMILY_CARRION_BIRD        = 7,
        CREATURE_FAMILY_CRAB                = 8,
        CREATURE_FAMILY_GORILLA             = 9,
        CREATURE_FAMILY_HORSE_CUSTOM        = 10,   // Does not exist in DBC but used for horse like beasts in DB
        CREATURE_FAMILY_RAPTOR              = 11,
        CREATURE_FAMILY_TALLSTRIDER         = 12,
        CREATURE_FAMILY_FELHUNTER           = 15,
        CREATURE_FAMILY_VOIDWALKER          = 16,
        CREATURE_FAMILY_SUCCUBUS            = 17,
        CREATURE_FAMILY_DOOMGUARD           = 19,
        CREATURE_FAMILY_SCORPID             = 20,
        CREATURE_FAMILY_TURTLE              = 21,
        CREATURE_FAMILY_IMP                 = 23,
        CREATURE_FAMILY_BAT                 = 24,
        CREATURE_FAMILY_HYENA               = 25,
        CREATURE_FAMILY_BIRD_OF_PREY        = 26,   // Named CREATURE_FAMILY_OWL in Mangos
        CREATURE_FAMILY_WIND_SERPENT        = 27,
        CREATURE_FAMILY_REMOTE_CONTROL      = 28,
        CREATURE_FAMILY_FELGUARD            = 29,   // This and below is TBC+
        CREATURE_FAMILY_DRAGONHAWK          = 30,
        CREATURE_FAMILY_RAVAGER             = 31,
        CREATURE_FAMILY_WARP_STALKER        = 32,
        CREATURE_FAMILY_SPOREBAT            = 33,
        CREATURE_FAMILY_NETHER_RAY          = 34,
        CREATURE_FAMILY_SERPENT             = 35,
        CREATURE_FAMILY_SEA_LION            = 36,   // TBC only
        CREATURE_FAMILY_MOTH                = 37,   // This and below is WotLK+
        CREATURE_FAMILY_CHIMAERA            = 38,
        CREATURE_FAMILY_DEVILSAUR           = 39,
        CREATURE_FAMILY_GHOUL               = 40,
        CREATURE_FAMILY_SILITHID            = 41,
        CREATURE_FAMILY_WORM                = 42,
        CREATURE_FAMILY_RHINO               = 43,
        CREATURE_FAMILY_WASP                = 44,
        CREATURE_FAMILY_CORE_HOUND          = 45,
        CREATURE_FAMILY_SPIRIT_BEAST        = 46
    };

## Synopsis

`creatureFamily = Creature:GetCreatureFamily()`

## Arguments

None.

## Returns

`CreatureFamily creatureFamily`
  See method description.

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