# Method Map:SetWeather [-] [+]

Sets the [Weather] type based on [WeatherType] and grade supplied.

    enum WeatherType
    {
        WEATHER_TYPE_FINE       = 0,
        WEATHER_TYPE_RAIN       = 1,
        WEATHER_TYPE_SNOW       = 2,
        WEATHER_TYPE_STORM      = 3,
        WEATHER_TYPE_THUNDERS   = 86,
        WEATHER_TYPE_BLACKRAIN  = 90
    };

## Synopsis

`Map:SetWeather( zone, type, grade )`

## Arguments

`number zone`

  Id of the zone to set the weather for.

  Valid numbers: integers from 0 to 4,294,967,295.

`WeatherType type`

  The [WeatherType], see above available weather types.

`number grade`

  The intensity/grade of the [Weather], ranges from 0 to 1.

  Valid numbers: all decimal numbers.

## Returns

Nothing.

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