# Method Player:SummonPet [-] [+]

Summons a pet for the Player.

Summon Type | ID
--- | ---
SUMMON_PET | 0
HUNTER_PET | 1

## Synopsis

`Player:SummonPet( entryId, x, y, z, o, petType, despawnTime )`

## Arguments

`number entryId`

  The ID of the pet to summon..

  Valid numbers: integers from 0 to 4,294,967,295.

`number x`

  Valid numbers: all decimal numbers.

`number y`

  Valid numbers: all decimal numbers.

`number z`

  Valid numbers: all decimal numbers.

`number o`

  Valid numbers: all decimal numbers.

`number petType`

  Valid numbers: integers from 0 to 4,294,967,295.

`number despawnTime`

  Valid numbers: integers from 0 to 4,294,967,295.

## Returns

Nothing.

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